If your GPU supports shaders you should use the ALS renderer to see recent scenery features (including overlays).Video of helicopter aerobatics showing surrounding terrain on an old version of the airport without OSM2City. Same comments apply as for Hawaii scenery. This is the airport for C172p tutorials (2020). Helicopters are also suitable for landing on carriers. Positioned off the Island of O'hau which has the featured airport for 2018, Honolulu (PHNL). (2020)Ī well developed Aircraft carrier with wake using a lot of ALS renderer effects. Forest regional definitions are well detailed.Įnvironment menu suggestions: Try autumn. Zurich environment: Nice area well detailed by OSM2City scenery on the shore of lake Zurich. Weather and haze in rugged mountain regions can be spectacular. Experiment with advanced weather with terrain sampling & effects. Try winter: In environment menu unselect the nominal snow level and vary snowline (presence of snow depends on weather history). On old systems try reducing LoD range: rough, or turn down tree density.Įnvironment suggestions: Try autumn. Performance: A lot of space on mountain slopes can mean a lot of things to load at a shorter distance from your craft. Mountains and forest floor have overlay detail. Trouble NoE flying or manually landing? Try turning down turbulence & convection sliders in Advanced Weather, choosing gentler weather, turning off damage in craft that support it like the C172p, or use ctrl+U to gain altitude in most craft : ).Īustrian Alps environment: Detailed terrain with a lot of natural beauty. Note: FG actually simulates mountain windfields based on terrain if terrain effects are turned on in Advanced weather. (2020)įlying: Non-standard approach involving a steep decent. Try overlays - even on older GPUs there may be enough spare performance for overlays as the volcanic terrain lacks lots of trees & shrubs. Try mosses, ground haze, & wetness (high rainfall), & seasons. Iceland's striking natural beauty is showcased well.Įnvironment menu suggestions: See the Iceland Tour. Regional definitions are very well developed using recent features with detailed overlays. Many volcanoes are modeled including Eyjafjallajökull which caused severe disruption to aviation in 2010. Performance: High density OSM2City scenery in Barcelona when not using 2020.1+ OSM2City buildings can be demanding on older systems, try reducing LoD range: rough. Buildings in Barcelona are particularly developed. Well developed Mediterranean regional definitions using recent features like overlays. Josep Tarradellas Barcelona–El Prat (LEBL) Try tweaking wetness & moss (high rainfall often makes ground in Bergen wet). Regional definitions using recent features like overlays.Įnvironment menu suggestions: Try autumn. Norway environment: very well developed scenery showcasing fjords. Tropics and wind blowing up rugged mountain ranges can create spectacular storms. A detailed carrier, Truman, is positioned off PHNL.Įnvironment menu suggestions: Experiment with storms and winds at noon. Regional definitions use latest features such as overlays and have multiple layers of vegetation (2020). Kiluea volcanic activity and the " Weeping Wall" waterfalls near Lihue (PHLI) are modeled. Hawaii environment: Hawaii and surrounding islands have some of the most developed terrain & environment, as well as great natural beauty. Yes, Fewer buildings on automatic download. Screenshots of airport, city, & regional environment OSM2City buildings & roads & pylons download ICAO code can simply be entered into launcher location search To download OSM2City scenery manually see the OSM2City manual for instructions on installing scenery (it's simply a case of extracting folders from archives and pointing FlightGear to the correct folder using the launcher or command-line). See the Project3000 install instructions for a scenery package with buildings at 4000+ airports, as well as extra clutter. There are a few hints for the Environment menu. The following table is currently a good starting point for newcomers. The surrounding regions all have developed scenery and developed regional definitions that are updated to use recent engine features. It's currently based on Flightgear's featured Airports from the last few years. A lot has changed, including OSM2City 3d roads, buildings, and objects being automatically downloaded as you fly - see OSM2City 1st Worldbuild. If you are searching for the development-status of Airports see the wiki Developed Airports.įor further suggestions see Suggested Scenery and Suggested Flightsĭeveloped airports situated in developed regions Thus they are "suggested" especially to be visited and/or used for Multi-player events like FlyIns, TGA, ATC, etc. Here you will find Airports that are well developed and/or have an outstanding scenery.
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